
The story is quite whimsical and silly at times, which worked for the original game's sprite-based presentation. Trials of Mana also features voiced dialogue for story scenarios, and in truth, this is an area where the game falters a bit. I lean heavily towards the remastered tracks, but the OG tracks are still damn good. You can select between the remastered soundtrack or the original at any point from the options menu, which is a wonderful touch that I made use of throughout the game. That’s not to say the original was bad in any way: the music is extremely catchy, and Trials of Mana doesn’t force you to stick with it, in any case. The remastered version of these tracks are amazingly faithful to the original score, but they have been overhauled using actual instrumental synths to replace the older soundtrack's muddier sounds. The original Super Famicom musical compositions are an eclectic array of tunes that range from bouncy to serene, depending on the scenario. What’s more, this Trials of Mana remake also makes much better use of its maps than the original game ever did by adding more loot items to find and injecting secret easter egg hunts into virtually every zone. The Super Famicom original had some tough-to-spot doorways and screen transitions, which is no longer the case thanks to the new camera and liberal use of objective markers. It also makes exploring much easier, as you can now freely manipulate the camera to see where you need to go. This makes combat much more dynamic, particularly when the stylized camera pans during Class Strike attacks (more on this in a bit). Trials of Mana does away with the original game's top-down camera in favor of a behind-the-character view. This overhaul goes well beyond the graphics. Sure, some of the more fan-service-heavy costumes, which include bikini armor and liberal boob-windows, may raise an eyebrow here and there, but the overall aesthetic is fantastic. Character models are vibrant, and incorporate just the right amount of detail to make them pop out in each scene, without looking garish or over-designed. Environments are sprawling, painterly backdrops, crammed with visual details in the foreground and backgrounds that make the world feel surprisingly expansive. Still, the game's visuals are elevated by a cartoonish and charming art style. In fact, some of its graphics can look a bit dated, like the simplistic, diorama-like world map.

Trials of Mana isn’t graphically impressive by modern standards. So, starting over for a fresh experience feels rewarding, particularly since the characters all have very unique combat abilities to learn and master. The game is robust but not particularly long, clocking in at about 15 hours. This encourages multiple playthroughs, as the characters you choose affect your starting region, various story beats, and which of the three final dungeons and bosses you encounter at the game’s climax. You encounter the other three heroes as NPCs during the journey, but you are never get to play as them and see how their stories unfold, unless you start an entirely new game. These three serve as your playable characters throughout the game. You also select two secondary protagonists, whose stories you learn as you make headway through the campaign. You select a protagonist at the start of the game, and experience the story through that character's eyes. Trials of Mana follows six protagonists who are swept up in a worldwide conflict that jeopardizes the future of Mana, a magical resource that powers the natural world. In 2020, the game finally reached PC, but in remake form.

Unfortunately, Western audiences would not get an official release until summer 2019, when Trials of Mana was bundled together with several other titles in the Collection of Mana compilation for the Nintendo Switch. It is the third game in Square’s Mana series, and launched exclusively in Japan in 1995 as Seiken Densetsu 3 for the Super Famicom. Trials of Mana is an action-RPG with an interesting history.
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Nonetheless, Trials of Mana is a top-notch PC game that oozes charm and has enough content to keep you playing for quite a while.

Trials of Mana has a few faults, mainly spotty voice work and no co-op multiplayer action. The remake also adds a post-game story arc and dungeon to keep you busy beyond the main 15-hour campaign.

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Despite its fresh new look, Trials of Mana is unabashedly old-school and doesn’t shy away from 1990’s-esque dialogue, toe-tapping musical jams, and vibrantly cartoonish world that made the Mana series a stand-out franchise among Square’s RPG lineup during that era. Trials of Mana is a 3D remake of a sprite-based action-RPG from the Super Famicom’s heyday.
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